The Hive at Boston.com: The big payoff when video games are free

Here’s one way a video game company can get gamers to try a new release: Make it free.

A number of game studios, including several based in Massachusetts, have embraced the free-to-play model for new game products. That includes some of the big boys. According to a Bloomberg News report early this fall, giant video game maker “Electronic Arts Inc., whose ‘Command & Conquer’ is ranked by researcher NPD among the top-five best-selling PC franchises of all time with more than 30 million copies sold since 1995, will make the game free online next year.”

Read the full story by MassDiGI’s Monty Sharma by clicking here.

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The Hive at Boston.com: Making a game of “Game of Thrones”

What does it take to turn the bleak, epic world of Game of Thrones into a social Facebook game? A willingness to embrace the fantasy world’s most anti-social elements: Greed, betrayal, and maybe just a bit of old fashioned war. In this guest post,Jon Radoff, chief executive and founder of Cambridge game studio Disruptor Beam, talks about how his team is working with George R. R. Martin to make the world come to life.—M.M. 

Click here to read the complete post on The Hive at Boston.com

This post, the first of its kind, comes courtesy of the Massachusetts Digital Games Institute (MassDiGI), a statewide center housed at Becker College and aimed at promoting economic development within the Massachusetts video and digital games industry.

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Gamasutra: Mass. Governor proclaims “Indie Game Development Day”

Massachusetts will honor its indie developers and its game industry heritage tomorrow in a way no other state has — it has declared September 22 as Independent Game Development Day.

It’s not an informal declaration without weight to it, either — Massachusetts Governor Deval L. Patrick made the state-wide day official with a proclamation, and said, “[I] urge all citizens of the Commonwealth to take cognizance of this event and participate fittingly in its observance. ”

Read the full story at Gamasutra here.

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