“I built a game – now what?” by Alex Engel, Disruptor Beam – Franklin M. Loew Lecture Series at Becker College: October 28, 2014 – Worcester, MA

Published on Wednesday, October 22nd, 2014

I built a game – now what?

Alex Engel, Disruptor Beam

– Tuesday, October 28, 2014, 6:30 p.m. –

Game developers can be so focused on shipping a product that many forget that games actually have to go live in front of players! What is it like to ship a game? How does focus change from being in development to being live? And, what are some common perils that developers make once their game is live?

engelAlex Engel has been in game development for a decade, working on half a dozen major games like Eve Online, Lord of the Rings Online, Dungeon and Dragons Online, Asheron’s Call, Batman, and Game of Thrones. Currently Disruptor Beam’s Product Manager for Game of Thrones Ascent, he manages a multi-million-dollar online game with millions of players on mobile, web, and tablet.

This talk is co-sponsored by MassDiGI

Location: Becker College, Weller Academic Center, Room 210, 61 Sever St., Worcester

Click here to download the event flyer.

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