XPBLOG: Building bridges – 3/31/21
Building Bridges
By Glenn Morris
Hard realities set in after graduating college, and 2020 was a year of reality setting in on multiple levels. For game careers in particular, there’s an awkward transition between the academic approach to game design and development, and the insight gained through practical experience. A graduate picks up quickly on the two being fundamentally different, but these things can exist in concert, rather than conflict. MassDigi XP is an opportunity to bridge those two worlds, and whether it’s there, or some program akin to it, spending some time on that bridge is essential before crossing it.
For me, it was also about getting back on the horse. Those wild adjustments between college and career were coupled with quite a few other personal ones, and though I will never regret my time at Northeastern University, which was beneficial, I did feel trapped. I saw myself stuck in a career choice that I wasn’t ready for, having been prepared for something that doesn’t exist outside the walls of academe, and also trapped in my passion for research and broad understanding, despite my need for practical skills becoming more immediate.
Through MassDigi XP, I’ve been able to spend time on that bridge between two worlds, instead of trying to jump the wide crevasse between them, instead of rejecting whatever lies on the other side. It’s proven to be one of the better choices I’ve made, and I recommend we build more bridges like it.