SIPBLOG: New friends, new builds – 6/18/24

Published on Tuesday, June 18th, 2024

New friends, new builds

By Angie Baird, WPI ‘25

WPI SIPAs the WPI and Northeastern teams settled into their weekly routines, a new group of students joined the fray! Traveling all the way from the United Arab Emirates (UAE), talented programmers and artists stepped up to join the program! Going by the very Bostonian names of Baked Beans, Clam Chowder, Lobster, and Maple Syrup, these ESIP teams learned game concepts and then began pitching and refining new ideas.

While SIP and ESIP  got acquainted, they exchanged knowledge and insights. Special guest James Spavold, a SIP alumnus and current CTO of Petricore, gave a talk to the programmers about production and system management, while the artists discussed artistic methods and the creative process.

After the UAE teams finish pitching, they will join the SIP teams in forging ahead into the game development process! At the beginning of this week, SIP’s programming teams scrapped their prototype builds and started fresh, harnessing the knowledge they garnered to make better frameworks. With our development plans finalized, my team – Team O-Pee-Chee – established the main systems we would need and established how to best approach them. Doing this upfront helped us understand the scope of our project and how these systems would work together, minimizing potential roadblocks down the road. Additionally, my team’s programmers have formed an organizational system to keep teamwork running smoothly.

On the art side, my team has worked to create a cohesive vision that highlights each artist’s strength. As our game is heavily UI-based, we have focused on the shapes and colors we want to keep consistent to make the game more cohesive. As we move out of the conceptualization stage and into creating in-game assets, we have started setting up an art pipeline that will ensure our game feels balanced and polished.

Overall, we have established strong teamwork and organization while working towards forming the vision of our game. By planning each step, teams have created timelines and epics that they can easily grasp, helping everyone stay on track. Even though the SIP teams might organize themselves slightly differently, they’ve taken their unique dynamics and strengths into account. As teams forge ahead into production, they will utilize what they have learned to help both other SIP teams and the ESIP teams succeed.

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